A sample build of this could be this one: What to get? Lower Headgear: standard choices, they raise either ATK or damage. Some prefer slamming the Soul Breaker and moving around (or use Fly Wings), while others prefer slamming 3-4 Meteor Assaults per mob and then Cloaking or Teleporting. You want to kill everything, or at least, be able to; and Aspersio won't let you kill False Angels. Best is using a Dragon Vest, to combine it with Dragon Manteau for garment. Remember that this class is also open to buffing yourself if you don't have a Priest. Event starts on: May 7, 2020 (After the Maintenance) Event ends on: May 21, 2020 (Before the Maintenance) Meet a special guest monster within the event! Soul Breaker: default build. First one implies using Holy Property weapon or attacks, focusing on the Succubus/Incubus, knowing that you will be able to take damage while you loot. Most gears are common, but it depends on what you really want to pick your build: You want AGI and DEX with this one, dealing raw damage to overcome the enemy's HP. That can be done in different ways: As for support characters, consider these classes: Just for the record; this guide will try to use non-buffed builds if possible. Of course, Sleipnir are better. If not, Tirfing is best for Violies, Succubi, Incubi and such. It also has a low After Cast Delay, thus being able to use other skills fast. Get one Hell Poodle at least to swap. Demon Race, Shadow Property, and it goes with a pair of Deviruchis to make your life "easier". You get to use Bathory. The Abysmal Knight is another of those monsters you don't want to bother with. Holy Marching Hat: autocast Aspersio 2 on you with a chance. Field. Give it a go if you want. Armour: Dragon Vest with Gloom Under Night Card. Consider getting Skin of Ventoss or Dragon Vest/Manteau. You still need the Deviling Card and the Stormy Knight is kept to get some Flee (not the most important piece of gear, though). Cheap Sharpshooting Sniper. You still need the AGI to get enough Flee to move around the map without being bothered. Geffenia is one of the best spots to farm zeny directly, as the drops there are only useful to sell to NPCs and are pretty expensive. This is a sample build: Main advantage of this build is that it doesn't require Aspersio, as Shield Boomerang is always Neutral. Farmilair 20, Poison Spore 10, Jakk 30, Whisper 30, Dustiness 30, Bathory 120 gef_dun03. Drooping Cat Crew if you don't have Kahos. See that Critical allows you to bypass DEF and Flee, so it's good to have it high. General Egnigem Cenia Card is the default choice for Bowling Bash and Holy Cross Stalkers. Garment: Deviling Card. You can't stop in a spot, and you need to manage those mobs, mainly the Violies and Abysmal Knights. The disadvantage is that in some builds, you need to get the Gloom Under Night Card, leaving you open to magic attacks. If DEX isn't a must (Triple Attack, Aspersio or Holy Cross builds), you can get Phreeoni Card or Queen Scaraba Card to get some Hit. Also, if you are using Cloaking, Hide, Chasewalk or any skill like that, it won't work on these either. Dual Dagger build, low budget one. With stat foods, you can get one shot hits on Succubi. Nightmare; ... Make sure you equip a Bathory-carded armor and to keep Kyrie Eleison on you at all times. You will need a bathory or Evil druid, I carry both as sometimes a monster breaks my armours. That's the risk Intimidate skill has. You’ll notice some witches/Bathory flying around. Hello, sorry for the dumb question. Also, remember that you got the options to drink Schwartzwald Pine Jubilees and Arunafeltz Sandwiches to get a boost in your Critical rate and Perfect Dodge. Mid Headgear: AGI mid with either Bloody Knight Card. Expert Rings are good too, as they reduce After Cast Delay. You don't rely on external buffs, so you don't have to rebuff every 5 minutes. Forget about Critical and LUK and just get those stats. Starting Point from Warper NPC: Glast Heim Entrance (Dungeon) Destination: Geffen Field (Field) @navi2 glast_01 377/304 @navi2 gef_fild06 38/304 Bathory #1102 Clock Tower F1 (c_tower1) Clock Tower F2 (c_tower2) Clock Tower B3 (alde_dun03) Clock Tower B4 (alde_dun04) Lv. Geffen Guild Dungeon. Holy Cross Paladin with Ahlspiess. General Egnigem Cenia Card, default choice to save SP. Level Range-Alarm (Lv 101) Elder (Lv 104) Clock Tower B1. You want to save up on those Grape Juices, mostly because of the weight. The disadvantage is that you can't hide, so you need a build that can handle damage and do some switching between Gloom Under Night and Evil Druid/Bathory Cards. It's a Boss type monster. Requires Aspersio to one shot, so Priest buffs have been added. Whitesmiths got a few builds available for them. Similar gears but Queen's Whip. Spiral Pierce Lord Knight with AGI, VIT and DEX. Cloaking. Geffenia 02 and Geffenia 03 are the best maps to hunt for Violies. While this guide focuses on one shotting for more efficiency, survival comes first. You can always use Shield Reflect to get that last damage. It also lets you use a standard dual dagger build (STR, AGI and DEX) instead of having to get INT. No external buffs. That card is better than Golden Thief Bug shield, as it also protects you from HP sucking skills from Succubi and you can drink your GJs while wearing it. It's cheaper, but you might want to get external Aspersio and be extra careful. Stalker with Triple Attack, Aspersio and Priest bufffs. Many classes can farm here, as long as you have the proper gears, stat build and the expertise to use it. Fake Angels: as said above, these guys are Holy property, meaning that if you're using Aspersio or a Holy weapon, you're screwed. Use a Hell Poodle when needed to spam meats. In most cases, they won't be included in the calculators, but feel free to consider them and tweak the values accordingly. Due to its high MDEF and Shadow Property 4, it's pretty resistant to elemental magic. The Gamemaster Challenges or GMCs is a set of scheduled custom event running daily. Lower Headgear: Chewing Bubblegum (or whatever headgear suits you). this part is usually optional, as it has more of a logistic support than directly helping your attacks. Meteor Assault deals damage to all enemies around you, with a chance of causing a status ailment (won't work on these guys, they got high VIT) on them. A community for the original Ragnarok Online, a Norse fantasy MMORPG that released on August 1st, 2002. and Provoke can be a pain to apply if you're getting mobbed. Again, has some decent loots if you want to kill it, but most times you will ignore/run from it. You get to use Parrying and Two-Hand Quicken, so the damage you get is lower and you can spam Bowling Bash faster. Increases damage taken from Ghost elemental attack by 50%. Keep in mind that there are more efficient classes and builds than others, but in the end, it's to the player's preference to pick the suitable class for them. Bring the character to the Geffenia map, put it in some safe spot (more or less) so that you can go back there to rebuff. The problem in Geffenia isn't killing the monsters fast (with that AGI and DEX you spam your BBs faster than the Ice Pick guy), but finding them; so having to hit 2 or 3 times isn't really too much of an issue. Has Sonic Blow and breaks helm. Vampire Whitesmiths are explained in this guide: It's a good build, it's a variant from the traditional Niffleheim Whitesmith build: The main issue with the Vampires is that they got higher survival rates once they start with the killing (you need to spam recovery items while mobbing), as they get enemy HP thanks to the Sniper Card and Rideword Hat. Try to avoid it, as it isn't too profitable (sure, drops some decent loot, on a low chance). Shield Chain Paladin with 4 Turtle General Carded Mace and +7 Cross Shield. At least it doesn't take away your SP (instead, it's your HP, but well, you will be taking damage already, lol), so it's a plus. High Priest with Rod and 4 Necromancer Cards, High Wizard Card, 2 Celebration Rings and Platinum Shield. In fact, better if you don't have it. High Priest Card - Hell Poodle Card: if you don't need to spam meats, keep the High Priest Card, as it will help you reducing damage when it procs Assumptio 1. Have you seen the Violet Fear weapon sprite? The loss of Parry gets offset, somewhat, by a proper shield card, but you still lose some resistance (like a 33% more damage). There is a set of, well, autobuffs that should be considered for all builds: This could work like a Stalker Ice Pick build, but without the specific skills available to them like Chase Walk or plagiarized skills. Get enough DEX to hit at 100% (with Blessing) and keep in mind it's better to keep it at multiples of 5, enough AGI to reach 250 flee with Increase AGI and keep STR at multiples of 10 but try to reach 130, 140 or 150 total STR. Thief Ring: pump that AGI, so you get that extra ATK. Bathory at geffen dungeon is a good place to farm and level at the same time Quote; Share this post. As stated before, both builds share the same gears. There are multiple ways of handling the weapon, for example, it could be used to Bowling Bash all the way piercing every monster's DEF as if they were nothing. Uses Celebration Rings and General Egnigem Cenia footgear. It's a sword that has a chance to pierce enemy DEF (of non-boss monsters) on a chance. It tries to minimize that with some Perfect Dodge and Deviling, but it isn't enough, so this is a build that needs to kill every little thing around. For more info, here, but it's good to set some base premises about it. Lower Headgear: ATK or damage raising stuff. Two of the build use combo sets, these are good, but remember that they will be broken if you change one of the components, so you might have second thoughts. Ice Pick: should be the first thing that comes to your head. Geffen Dungeon 2 You could try mobbing Bathories with a Bathory/Argiope card. General Egnigem Cenia: you want to recover SP without drinking Grape Juice as if it was water. 2 Santa Poring Cards, Strouf Card and Skeleton Worker Card. A Ragnarok Online Pre-Renewal Calculator, able to simulate stats, equipment, status resistance and damage from Characters in PvM environment. This is expensive. Best is to bring a party, with different players and different roles. No Aspersio, 2 shots. The most important card of these builds in Geffenia is Vanberk Card, it's the card that let's you break the high DEF of your enemies. Meteor Assault builds are better for this. Even if they can dodge, they still lack enough Flee to take care of a mob (making the mob, not tanking it outright); moreover when you have Violies hitting you, as they don't move from their position. Have in mind that with Aspersio, Blessing and Increase AGI, things will be really fast, but not a requirement. At first glance, consider normal Magnus Exorcismus gears but having in mind that you will leave some monsters around. There are too many to be able to include them all, use the search option. You don't have to worry too much about the size of the mobs (as you'll see below), but on the other hand, you will get more damage, so you'll have to be careful of what you take on (like Abysmal Knights, that Tirfing won't cover, so you'll need Hodremlin if taking on these). Don't forget the DEX, you want to Hit and Steal too. Lord Kaho's Horns, Gryphon Card, Sniping Suit, Skin of Ventoss and Lady Tanee are the gears required, while the bow is a DDTT one to leave some stats for LUK. You need to find a way of piercing that DEF or MDEF by: Now, if you're using Hit and Run tactics, there isn't much to say, just lure the Demon races to some safe place, and apply your method. You get some awesome Flee, specially if you got a Sherwood (320 Flee), but even without that, 290 Flee is hefty. Damage increasing cards are the default option, Turtle General Card being the best choice, particularly for Bowling Bash builds. One of the advantages of this build is that you can kill everything, has enough VIT to avoid status ailments. Search for monsters, drops, race, elements.. All you can think of! In the end, each player will choose what he feels more comfortable with. Even though Priest’s Skill Complexity is really high, it’s STAT Complexity isn’t that difficult to understand. Stalker with Bowling Bash, Aspersio and Priest buffs (Blessing and Increase AGI). Armour: as the upper headgear, you got 2 options here, depending if you're looking for survival or damage. Accesories: Celebration Rings, Brisinghamen with. Green Salads are fairly cheap considering the money you earn here and the time they last. This is a tentative list of gears to use: Archer classes don't have it easy on Geffenia. Shield: if you're using one handed spears, then get either a Golden Thief Bug to avoid magic (like when using AGI based build) or Tirfing Card. Obtain x2 EXP when you defeat any monsters in the list below. The trick is when mobbing, you need to consider: Here is a list of common gears in this dungeon. The problem is the Mini-Demon and Violies, that require 5 hits each. Mid Headgear: STR mid Stormy Knight Card. As explained before, Geffenia is a place where all the monsters are the same. Lower Headgear: Pirate Dagger (or whatever headgear suits you), Rock Replica... check above. Sharpshooting skill, from snipers, has a high critical value too. Composite Bow with damage increasing cards. Footgear: you might want to consider the use of Bunny Slippers instead of your usual Shoes. Take the staircase down and follow the path to the Vampire Whitesmith guide ideas. Be straight: you do n't bother too much wall, kill it fast, come back ASAP... Without Aspersio depends on your style, but with Refined Quadrille, gets one-shot often, in... Some hit Vanberks, DBSS Orcish Axe, with damage increasing Cards ( your Pick ) stuff! 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